Razer will soon launch its new AI Game Developer Tools on Amazon Web Services (AWS). This move will bring Razer’s development solutions to the cloud, enhancing scalability and accessibility for game creators worldwide.
The announcement comes as the gaming industry experiences rapid growth, with 3.32 billion gamers globally and a market projected to reach $424 billion in the next decade. Razer’s new tools, including Razer Game Assistant and Razer QA Companion, are designed to integrate AI into game development.

Razer Game Assistant, introduced initially as Project AVA, uses AI to provide real-time advice, personalised guidance, post-game analysis, and hardware performance insights. Razer QA Companion is an AI-powered quality assurance tool that automates the detection and logging of bugs and performance issues. It is designed to integrate with Unreal, Unity, and custom game engines.
Razer has partnered with Side to co-develop advanced tools for automated QA testing. The collaboration aims to improve QA automation, increase efficiency, and reduce development time. As a consumer, I’d hope that increased efficiency will result in lower costs, but I know that’s unlikely.

Razer’s AI Game Developer Tools are currently in beta testing with AAA and indie game studios. By leveraging AWS, Razer aims to provide global scalability and deliver developers to streamlined workflows and accelerate development cycles. The tools are built on Amazon Bedrock and utilise Generative AI services from AWS.
Razer’s VP of Software, Quyen Quach, stated that the collaboration with AWS will enable the next generation of gaming creation and development, providing developers with cost-effective solutions to scale and improve player experiences.